Wonder Fun

English

English

Fun

Fun

Stream

Stream

Teamwork

Teamwork

WonderFun Kindergarten

  • 3 English Levels
  • Age: 5-7

Students can practice English and enhance proficiency in mathematics by learning how to code. By learning phonics and targeted words in each lesson, students can enhance English skills and acquire procedural and logical thinking by solving challenges.

WonderFun Adventure

  • 4 English Levels
  • Age: 8-12

Students can enhance problem-solving skills through given challenges based on Scholastic English stories. By explaining each coding concept with pictures and animations, students can learn visually and understand each lesson in depth by various practices and challenges.

Wonder Course

Python

Python

Block Coding

Block Coding

STEAM

STEAM

Experiential

Experiential

Wonder Maker

Text Coding

Text Coding

Game

Game

Algorithm

Algorithm

Project-Based

Project-Based

Beginner

Understand the basic Python. Student will learn data structures, syntax and standard library.

Intermediate

Understanding GUI Programming using various libraries.

Advanced

Student will be able to utilize most of the library and create simple games and project.

Pro

Create Python-based program and able to conduct a project by planning, architecting structure, and programming to finalize the project.